Monday, April 14, 2014

millions of peaches

Okay, I figured out where I'm going with my final project. It definitely does include peaches. I'm going for something a little more simple, though I couldn't resist adding in a figure (though if it proves to be too much, I could take the figure out as she's not really moving at all and the focus is on the peaches).

What I'm thinking I'm going to do is have a hill with a tree (both 3D objects) with a 2D drawn girl sitting under the tree. A peach will fall, hit her on the head, and roll down next to her. Another peach will fall, hit her on the head, and roll down. The next peach that falls will fall near her feet. Then the camera will zoom out to show peaches falling from the sky, all around her piling up.

I want to create a texture for the tree in photoshop, giving it my go to bark texture I usually draw with while still having a 3D object. My peaches will be 2D animated on planes when directly interacting with the figure and then for the rain part will most likely be peach textures on rounded objects from an emitter so they can pile up and fall all around to give depth.

Moving forward from here, between now and next week I want to get the 3D world modeled and a good chunk of the 2D animations done.

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