All of my stationary 3D parts for my final are modeled! I opted to go for whole objects to make the leaves on the tree rather than exploded objects. It fits the aesthetic I'm going for a little better. I might edit my texture on the bark a little bit, because you can't really see any of the marks that I drew into the texture. Now I have to finish up the 2D animated parts and put them into the space.
I'm thinking I might need to do this in "scenes" to get it right, especially because I'm going to have to switch out the animations of the girl sitting under the tree. Also doing it in scenes might make some questionable parts of doing the peaches easier. I'm considering doing the peach rain as 3D objects in an emitter so they can roll down the hill and make piles when they land, but the texture will be from the coloring I do on the 2D peaches that will interact with the girl under the tree.
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