Saturday, February 8, 2014

What is lighting? We just don't know...

Okay so I've spent a lot of time adding and editing the lights on the inside of the globe, yet there's still been no change in the rendered image of the inside. I currently have 7 light sources inside the globe (2 side lights, one in the center,  and 4 from above which do not cast shadows) but the rendered image is still pitch black, from all angles. I'm unsure of what the exact problem is? Though it is inside of a sphere, the texture on the sphere is glass and you can see through it when rendered from the outside. And the outside when fully rendered looks exactly how I want it to!
But the inside is literally the whole fly thru animation, so if that doesn't work it really doesn't matter how good the outside looks. I'm going to continue to mess with the lights and hopefully get it right.

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