cries a lil bit
Monday, March 31, 2014
Sunday, March 30, 2014
Weekend Progress
I mostly messed with some textures this weekend and rendered my first rough animation of the factory itself. I started adding in the emitter as well and I'm currently working with getting my objects to stay inside the basin. However, I'm considering slightly changing my factory. I can't seem to change the color of the clouds I made, no matter what I do and that is super problematic since I needed the clouds to be a dark purple/black/grey. I'm looking for alternatives to clouds that can give me the same effect or considering making my factory a star factory instead of a universe factory.
Wednesday, March 19, 2014
Actual Factory
Now that I've worked out how to make the stars, clouds, and planets, I'm moving on to actually making my first rough model of my factory in C4D. It's mostly going to be vague ugly shapes with no texture while I work through what it's going to look like. Above is my general plan for shapes that I'm looking to use.
Clouds!!!!!!!!!!
Using a pretty neat tutorial and pyroclusters, I made some clouds!! And the way that I did it they come out of the emitter so it kind of handled two things at once.
Tuesday, March 18, 2014
Universe Factory!!!!!!!!!!!!!!!!!!!!!!!!!
I'm making an animation of a factory that makes (spoiler alert) UNIVERSES!!
Basically it's going to spin the universe in a giant vat, kind of like a cotton candy machine.
First all of the dark space-y material is going to come out, then the stars, then the planets.
Sounds simple, but I have a lot of work to do!!!!!
Basically it's going to spin the universe in a giant vat, kind of like a cotton candy machine.
First all of the dark space-y material is going to come out, then the stars, then the planets.
Sounds simple, but I have a lot of work to do!!!!!
Monday, March 3, 2014
Universe factory!!!!!!!!!
Learning some new techniques in C4D, prepping to make my factory project.
I'm making tiny universes in mine and this is my little test for the stars being poured in.
Saturday, March 1, 2014
Fully Rendered Flythru
Here are some updated stills of my snow globe world for my flythru
I took out the inside glass texture and the way the light looked with just the base texture was too cool so I opted to leave it as it.
And here's the fully rendered clip! :)
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